Adjust animation screen size

Human validation

Success Thank you, your vote was recorded and will be displayed soon.
Good rating
Did you like this video?
Add this video to your web page
Share on Website
Forum Promo
Hi there! Did you know there is a Y8 Forum?
Join other players talking about games. Visit the Y8 Forum
Video description

Internship Reel - CG Generalist at Hornet Inc.
Summer 2012
Reel Break Down:
1- Gus:
Modeled and Shaded in Maya, Lit in V-ray.
2- Hyundai:
Hyundai "Driveway Decision Maker" project by Bossa.
Worked as CG Layout Artist. All the layout is modeled in Maya.
Have the full experience at:
3- Blob:
Rigged in Maya.
Used some expressions to build the wobbliness of the character.
4- Uncle Ben commercial:
Rigged two characters for Uncle Ben commercial pitch.
Each character has been rigged in one hour and half.
5- Gus:
Rigged in Maya using MEL.
Built a MEL based code to have a high control over the hair. The whole hair can be controlled with 6 master controller, while each chunk of hair can have its own individual parameter.
No dynamics is used, so the animator has a full easy control over the hair.
6- Toyota commercial:
Rigged 3 Toyota cars for pitching a new commercial.
MEL based rig, which allows the animator to attach any of these cars to any road, and then start animating the car, while the car is always attached to the road, even if the road is deformed.
7- V-ray MultiMatte tool:
This tool designed is to facilitate the process of assigning custom v-ray render elements to a huge set of objects, and naming them easily.
The tool is easily controlled, with the ability off adding and removing objects to and from each element ID. It also prevents having one object in two different element ID.

Added on 03 Jan 2017