Unity3D - IOS Terrain and Graphics Test

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What is Unity3D - IOS Terrain and Graphics Test about?

Additional graphical elements of the scene include : real-time reflections on the water, image post-processing effects ( bloom, vignette, chromatic aberration, blurring ), fog, and ambient particles.
The scene is lit with one directional light plus ambient light. Shadows are baked-in.
To further push the device, I added a projectile launcher which explodes into multiple objects. These are capsule colliders so the physics is relatively complex.
The whole scene runs at around 15-20 FPS.
Games on mobile devices rarely use this level of detail, and in particular the draw-distance. But this shows that detail and high level of polish are achievable with the iPhone 5 and equivalent mobile devices.
In general, post-processing effects such as bloom are not used in mobile games, but the performance hit here was relatively low. These kind of effects can greatly enhance the visual quality and polish and bring the game graphics closer to console-quality.

Can we play Unity3D - IOS Terrain and Graphics Test on mobile?

No, Unity3D - IOS Terrain and Graphics Test is designed for desktop play and works best on computers using a keyboard or mouse.

Is Unity3D - IOS Terrain and Graphics Test free to play?

Yes, Unity3D - IOS Terrain and Graphics Test is free to play on Y8 and runs directly in your browser.

Can we play Unity3D - IOS Terrain and Graphics Test in full screen mode?

Yes, Unity3D - IOS Terrain and Graphics Test can be played in full screen mode for a more immersive experience.
Added on 10 Jan 2017
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