The game features 25 campaign missions across five chapters, challenging you to stop threats ranging from 9 mm pistol rounds to 14.5 mm KPVT bullets with tungsten carbide cores. Design lightweight armor while meeting weight limits and other mission requirements, withstand repeated shots that damage existing plates, and earn three stars by preventing fragments from escaping the back of the armor. You can also experiment freely in the proving ground, unlock new ammunition and materials, and explore nine X-ray-style views to see cracks spread, shock waves bounce, and metal heat up. Replay impacts frame by frame, zoom in, and inspect individual points to understand exactly how your armor performs. Build it, shoot it, make it lighter, and shoot it again!
The game is a ballistic engineering and physics simulation game where we design armor and test how well it withstands different types of ammunition.
Yes, the game encourages us to experiment with different materials, plate arrangements, and angles to create effective armor while staying within weight and other mission limits.
We stack armor plates made from different materials, adjust their angles and spacing, and fire bullets to see how they penetrate, damage, or bounce off the armor.
Yes, we can unlock new chapters, ammunition types, and armor materials by completing campaign missions and experimenting in the proving ground.
Yes, the game introduces increasingly powerful ammunition and tougher challenges, requiring us to build stronger, lighter armor and meet additional requirements to earn three stars.