One-button sword duels with full ragdoll physics. Hold to wind up, release to lunge: a ground marker shows how far your blade will reach and turns gold when your opponent is in range. Tap for a quick jab or hold for a heavy leap that can knock off an arm, a leg or the helmet itself. Catch an opponent mid wind-up for a counter, and punish every swing that misses. Climb a ladder of ten opponents, from a straw practice dummy to the giant champion Goliath, across a gladiator pit, a storm-lashed rooftop with lightning strikes and a molten foundry. Earn three stars on every stage, then keep going in the Endless Gauntlet. Win coins to unlock eight weapons, from the gladius to the reaper scythe, and upgrade your health and power. Two players can also duel on one screen. Bloodless by default; blood can be switched on in the settings.
Last Limb Standing is a physics-based ragdoll sword-fighting action game where wobbly combatants clash in brutal one-on-one melee duels across perilous arenas such as a gladiator pit, a stormy rooftop, and a molten foundry.
The main goal in this game is to carefully time your strikes to sever your opponent's limbs or land a decisive blow while climbing a ten-opponent ladder or competing against a friend in local two-player mode.
What makes it fun to play is the hilarious yet tense combination of unpredictable ragdoll physics and simple hold-to-wind-up, release-to-lunge mechanics, which forces crippled fighters to keep scrambling and swinging desperately even after losing an arm or a leg.