Your lander comes in flying sideways over the surface. Find one of the marked landing sites, kill your forward drift and set it down slowly and in one piece. The smaller the site, the more points.
- A full intro: Saturn V countdown and liftoff, stage separation, the three-day trip and the lander undocking in lunar orbit (skippable).
- Four stages on the Moon, the last two with falling meteorites. Watch for the red line and get out of the way!
- Four stages on Mars: parachute descent, wind, dust storms and, in the final stage, an autopilot failure 100 m above the ground.
- Points become credits to upgrade your tank, engine and landing legs in the workshop.
- Mission control voice callouts, in English and Spanish.
It is a physics-based simulation and vector arcade game genre loosely based on the 1969 Apollo 11 moon landing.
To land a lunar module on the surface of the Moon (or another celestial body) in a controlled manner—softly and without damage.
The player controls the thrusters (located on the bottom and sides) to counteract gravity, manage speed (both vertical and horizontal), and adjust the ship's tilt.