You have 90 seconds to eat more than your rivals. Tap your nose and the food nearby glows through the grass, and an arrow always points to the closest snack. The bigger the snack, the more points it is worth, and the golden carrot is worth the most. In the last 15 seconds everything counts double, so nothing is decided early.
Race one or three computer guinea pigs, or go online. Quick match finds a real player, and a computer guinea pig steps in if nobody shows up. Friends join with a room code.
The garden fights back. Snails crawl out of the hedges, eat your snacks and leave slime that makes you slip. Bumblebees dive at you, hedgehogs prick, and the robot mower does not stop for anyone. Cats, foxes, geese and roosters chase you, and when the shadow of a hawk or an owl flashes red, it is about to strike. You have three hearts, and if they are all gone you are out for five seconds. Run for a hiding place, like a little house, a hollow log, a willow tunnel or a hay-bale fort, to get hearts back, or scare the small ones away with the Wheek call.
Garden, forest and farm each have their own animals and their own dangers, and a wooden obstacle course with ramps and a bridge to climb. Every match gives you XP. With it you unlock breeds, coats, colours and accessories, so your guinea pig ends up looking like nobody else's.
No violence, nothing to buy, no chat.