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Game details

The idea of the game was that the player controls terrestrial ecosystems and their chaotic growth and blending. The player can influence growth of the ecosystems but only in a limited way. And in the end it is always the nature, that has the last word.

  • You goal is to reach a certain limit of points.

  • You gain points by filling every empty tile with a certain colour.

  • The closer colour to the objective, the more points you get.

  • You can place one sphere at a time.

  • You can change colour of the sphere in hand for a penalty in points.

  • Each placed sphere grows more spheres of its colour.

  • When spheres of different colour meet, they blend colour.

Added on 18 Mar 2016

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