Guards sweep the rooms with a cone of light. Step into it and they chase you; let one touch you and you are caught. Some carry the key you need.
Chests stay closed until you open them - a key, a treasure, or a smoke bomb. A bomb blinds every guard for three seconds. You can hold two, and what you do not use carries into the next floor.
30 floors.
The main goal is to open all the treasure vaults, avoid getting caught by the guards, and escape the scene of the crime.
Standard and intuitive controls for this type of game.
We find ourselves immediately in the first of 30 rooms, where we need to quickly set about the theft without being spotted by the guards.