Every piece is a cartoon pirate standing on a checker. They step across the deck, and every capture is a flying leap over the enemy with a slash of the cutlass. Chain two or three jumps in a row and watch the enemy line fall.
Classic rules, easy to learn
Your first battle shows you how pirates move, how to jump an enemy and why a jump must be taken. Reach the far side and your pirate becomes a Captain who moves both ways. A hint and an undo are always there when you are stuck.
A voyage of 30 battles across 5 seas, from the Sunny Lagoon to the Skull Fog.
Sail against the Rotten Crew and the Ghost Crew, with a captain battle at the end of every sea.
Play your way. Quick battles at Easy, Normal, Hard or Master, two players on the same screen, and a new puzzle every day: win in 1, 2 or 3 moves.
Collect gold to sail with the Rotten Crew or the Ghost Crew and to unlock new seas, and come back every day for the daily treasure.