GT Formula Championship
Grand Prix Racer
Xcross Madness
Y8 Racing Thunder
Police Chase Simulator
Stock Car Hero
Grand Vegas Simulator
Traffic Tour
Snowball Racing
Fall Race: Season 2
Moto Road Rash 3D 2
Hello Kitty Roller Rescue
Water Scooter Mania
Devrim Racing 3D
Elite Racing
Bike Simulator 3D: SuperMoto II
Extreme Raptor Racing
Street Racing
Hybrids Racing
Mighty Motors
JetSky Water Racing Power Boat Stunts
City Car Stunt 3
Stair Race 3D
Lethal Brutal Racing
Dirt Bike Stunts 3D
Cycle Sprint
Traffic Jam 3D
Heavy Jeep Winter Driving
Highway Squad
Offroad Moto Mania
Shape-Shifting
GT Cars City Racing
HexGL
Bike Riders
Moon City Stunt
Moto Bike Attack Race Master
City Bike Stunt
Cyber City Driver
Drift Challenge
Top Speed Racing 3D
Motocross Racing
Epic F1 Grand Prix
Renegade Driver
Bike Stunt: Racing Legend
GTR Drift
Geometry Vibes X-Ball
Racing Game King
Turbo Moto Racer
Russian Car Driver HD
Mall Dash
Dare Drift : Car Drift Racing
DownHill Rush
Stallion's Spirit
Deadly Pursuit Balance
Bus Stunts
Stunt Bike: Rider Bros
Highway Road Racing
King of Drift
Horse Racing
Stunt Racers Extreme 2
Monster Truck Extreme Racing
Burnout Night Racing
Street Rally 2015
Mud Fury
Formula Speed
Supercars Speed Race
Russian Taz Driving 2
2 Battle Car Racing
Racing Horizon
Real Drift Multiplayer 2
Downhill Madness
Car Parking City Duel
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.