Racing Go
Extreme Raptor Racing
Rally Point 3
PowerBoat Racing 3D
Furious Racing 3D
Stock Car Hero
City Car Stunt 3
Traffic Tour
Hydro Storm 2
F1 Super Prix
Supra Racing Speed Turbo Drift
ATV Bike Games Quad Offroad
Dirt Bike Stunts 3D
Rally Point 6
Cool Run 3D
Extreme Wheels: 2 Player Racing
Motor Tour
Deadly Pursuit Duo
Burnout Drift: Hilltop
Aquapark io Water Slides
Stunt Simulator
Mighty Motors
Water City Racers
Burnout Drift
GT Formula Championship
Real Cars: Epic Stunts
Formula Car Racing Game
Ultimate Flying Car
Turbo Moto Racer
Speed Moto Racing
Island Monster Offroad
Taxi Gone Wild
Shape-Shifting
Rally Point 4
Grand Extreme Racing
Drag Racing Rivals
Asseto Corsa Traffic Racer
Super Drift 2
Geometry Vibes X-Ball
Burnin' Rubber 5 XS
100 Meter Race
Free Rally 2
Ramp Car Stunts Racing Impossible Tracks 3D
Slot Car Racing
Rally Point 2
Canoe Sprint
Rally Championship 2
Real City Driver
Moto Loco HD
Drag Racer v3
Max Fury Death Racer
Car Stunt Racing 3D
ATV Quad Racing
Puppy Racers
Dream Car Racing
Night City Racing
Cyber City Driver
Bike vs Train: Racing
Kogama: Stumble Guys
Gp Moto Racing 3
Street Race Fury
Turbo Race 3D
Racer 3D
Renegade Driver
Stallion's Spirit
Police Chase Real Cop Driver
Mayhem Racing
ATV Highway Traffic
Shark Tale The Big Race
Kick Buttowskis MotoRush
Rowing 2 Sculls Challenge
Freegear
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.