Real GT Racing Simulator
Jumping Horses Champions
Stunt Bike: Rider Bros
Street Rally 2015
Lethal Brutal Racing
GT Formula Championship
Road Race 3D
Draw Wheels
Burnout Drift
Racing Go
Mad Buggy
Truck Driver: Snowy Roads
Extreme Drift Racing
Traffic Tour
Pico Racer Turbo
Supra Racing Speed Turbo Drift
Two Punk Racing
Motorbike
Speedboat Racing
Mad Gear Exclusive
Bike Riders
Ho-pin Tung Racer
Shape Transform Race
Geometry Vibes X-Ball
The Racing Crew
F1 Super Prix
Speed Moto Racing
Super Rush Street Racing
Pico World Race
Bouncy Race 3D
Fall Friends Challenge
Highway Rider Extreme
Xmas Rush
MTB Pro Racer
Mighty Motors
Grand Extreme Racing
PolyTrack
4x4 Offroad Stunts
Heavy Jeep Winter Driving
Coaster Racer 2
Two Stunt Rivals
Aquapark io Water Slides
Extreme Raptor Racing
Russian Car Driver HD
Rally Racer
Shape Transform: Blob Racing
Urban Cop Sim
Cyber Highway Escape
Epic Bike Rally
Ramp Car Jumping
Stunt Biker 3D
Cross Track Racing
3D Desert Racer
Racing Rocket
Rally Point 3
Freegear
Rebel Gamio
Cyclomaniacs
City Car Stunt 3
Total Wreckage
Off Road Cargo Drive Simulator
Earn to Die 2012: Part 2
Racing Chase
Racing Horizon
Extreme Bikers Html5
GTX Racing 2018
Cyber Cars Punk Racing 2
Crazy Stunts 3D
Mud Fury
Monster Cars: Ultimate Simulator
Police Car Racing
Checkpoint Run
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.