Grand Extreme Racing
Dirt Bike Max Duel
Extreme Racer
Turbo Moto Racer
Devrim Racing 3D
Stallion's Spirit
Cyber City Driver
Russian Car Driver HD
Island Monster Offroad
Stair Race 3D
Dirt Bike Stunts 3D
Impossible Bike Stunt 3D
Traffic Tour
F1 Super Prix
Circuit Challenge
City Car Stunt 3
Rage Rocket
Shape Transform: Blob Racing
Turbo Stunt Racing
Extreme Raptor Racing
Racing Go
Traffic Jam 3D
Shape-Shifting
Moto Road Rash 3D 2
Formula Speed
Death Chase
Aquapark
Furious Racing 3D
GT Formula Championship
Ultimate Bus Racing
Kogama: Hover Racers
Bike Riders
Real City Driver
The Racing Crew
Stunt Bike: Rider Bros
Motocross FPS
Monster Truck Speed Race
Grand Vegas Simulator
Most Speed
Geometry Vibes X-Ball
Grand Race
Thug Racing 3D
Burnout Drift
BMX Champions Beta
Burnin' Rubber 5 XS
Racing Jump
Pinnacle MotoX
Drag Racing City
City Bike Stunt
GT Cars City Racing
Xtreme Racing Car Crash 2019
Fall Cars: Hexagon
Sports Bike Racing
Highway Rider Extreme
Vehicle Fun Race
Slot Car Racing
Moto City Stunt
Cyclomaniacs
Supercar Drift Racers
Rally Point 3
Speed Demons Race
Snowball Racing
Highway Racer 3D
Kogama: Indoor Karting
Nitro Speed
Nitro Burnout
DownHill Rush
Coaster Racer 2
PolyTrack
Dare Drift : Car Drift Racing
Offroad Cycle 3D: Racing Simulator
Real Racing 3D
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.