GTR Drift
Racing Chase
Motor Tour
The Racing Crew
Orbit Rushy
Ultimate Flying Car 2
Kart Racing Pro
Traffic Jam 3D
Ultimate Flying Car
Truck Simulator Arcade Championship
Speed Moto Racing
Motor Rush
Police Car Racing
GP Moto Racing 2
Renegade Driver
Stallion Spirit Gladiators Fury
Water Slide Car Race
Car Traffic Sim
GP Moto Racing
Elite Racing
Grand Prix Racer
Aquapark io Water Slides
Stallion's Spirit
Stunt Racers Extreme 2
City Bike Stunt
Death Chase
Y8 Racing Thunder
Stock Car Hero
Stunt Biker 3D
Extreme Jumping Car
Deadly Pursuit Balance
Dirt Bike Stunts 3D
City Car Stunt 3
JetSky Water Racing Power Boat Stunts
Rally Racer
Formula Speed
Shape Transform: Blob Racing
Grand Vegas Simulator
Racing Cars
Sports Bike Racing
AquaPark io
Turbo Car Racing
Drift Challenge
F1 Super Prix
Max Drift
Ice Rider Racing Cars
Mighty Motors
Lethal Brutal Racing
Uphill Rush
Hill Riders Offroad
Russian Taz Driving 2
Real City Driver
Parking Fury 3D Beach City
Snowball Racing
Rally Point 4
Police Chase Real Cop Driver
Moto Road Rash 3D 2
Bus Stunts
Taxi Simulator
Draw Wheels
Uphill Climb Racing 3
Shape-Shifting
Mr. Racer
Truck Driver: Snowy Roads
On Air Monster Truck Race
Turbo Mayhem
SuperBike GTX
Slot Car Racing
Snow Storm WebGL
Phineas and Ferb
Geometry Vibes X-Ball
Motocross Racing
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.