Motor Tour
Motorbike
Shape Transform: Blob Racing
City Car Stunt 3
Speed Wilds
Y8 Racing Thunder
On Air Monster Truck Race
Motocross Racing
MX OffRoad Mountain Bike
Rope Dash: 4-Player Race
Geometry Vibes X-Ball
Burnin' Rubber 5 XS
Racing Go
Burnout Drift
ATV Extreme Racing
Grand Race
Rally Point 2
Burning Wheels Backyard
Renegade-Racing
Super MX - The Champion
Traffic Tour
Swimming Hero
Rally Point 4
Xcross Madness
Real Drift Multiplayer 2
GP Moto Racing 2
Maximum Acceleration
Impossible Bike Stunt 3D
Shape Transform: Shifting Car
Off Road Muddy Trucks
Drag Racer v3
Mr Racer Stunt Mania
Highway Squad
Bus Track Masters
Old City Stunt
Extreme Raptor Racing
Formula Car Circuit Racing
City Drifting
Snow Race 3D: Fun Racing
AquaPark io
Earn to Die 2012: Part 2
Fall Cars: Ultimate Knockout Race
Offroad Racer
Turbo Moto Racer
Drift Racer
Downhill Rush 2 Power Stroke
Eternal Drift
Racing Car Driving Car
Real Racing Formula 1
Rally Point 3
Top Speed Racing 3D
Slippery Drift Racing
Real GT Racing Simulator
Street Race Fury
Super Rush Street Racing
Russian Taz Driving 2
Devrim Racing 3D
Formula Car Racing Game
Stallion's Spirit
Desert Storm Racing
Super Drag
Animal Transform Race
Traffic Jam 3D
Snow Storm WebGL
Mad Buggy
Rally Point 6
Highway Rider Extreme
Pinnacle MotoX
Lethal Race
JetSky Water Racing Power Boat Stunts
Crazy Wheelie Motorider
2 Player Police Racing
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.