MX OffRoad Mountain Bike
Crazy Dog Racing Fever
Real Racing Formula 1
Fall Cars: Hexagon
Desert Storm Racing
Highway Rider Extreme
Real Cars: Epic Stunts
Shape Transform: Blob Racing
Mr Racer Stunt Mania
Highway Squad
Geometry Vibes X-Ball
Burnin' Rubber 5 XS
Offroad Cycle 3D: Racing Simulator
Impossible Bike Stunt 3D
Extreme Raptor Racing
Real GT Racing Simulator
Speedway Challenge
Racing Go
City Drifting
Kamaz Truck: Drift and Driving
Cyber City Driver
Hero Stunt Spider Bike Simulator 3D
Maximum Acceleration
Rally Point 6
Night City Racing
Traffic Tour
Ragdoll Racing: Extreme Downhill
Turbo Spirit
Rally Point 3
Monster Truck: High Speed
Deadly Pursuit Duo
Wacky Races: Highway Heroes
PowerBoat Racing 3D
Rally Point 2
Ultimate Drag Racer
Renegade-Racing
V8 Muscle Cars
Riders Downhill Racing
Burnout Drift
Rage Rocket
Real City Driver
Grand Race
Ultimate Flying Car
Italian Brainrot Bike Rush
Turbo Moto Racer
Coaster Racer
Roller Rider
Traffic Road
Super Rush Street Racing
Burnout Drift: Hilltop
Rally Point 4
Grand Prix Racer
Freegear
Formula Speed
Burning Wheels Backyard
Speed Racer Y8
2 Player Police Racing
Heavy Jeep Winter Driving
ATV Extreme Racing
Stallion's Spirit
Y8 Sportscar Grand Prix
Mayhem Racing
Fly Car Stunt 4
Highway Patrol Showdown
Extreme Bike Rider
Snake Race
Xtreme Bike Trials 2019
Russian Car Driver HD
Pro Cycling 3D Simulator
Lick 'em All
Y8 Racing Thunder
Motocross FPS
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.