Moto Road Rash 3D 2
Formula Speed
Shape-Shifting
Draw Wheels
Grand Prix Racer
F1 Super Prix
Grand Extreme Racing
Moon City Stunt
Geometry Vibes X-Ball
Monster Truck Extreme Racing
Real GT Racing Simulator
Motor Tour
The Racing Crew
Gp Moto Racing 3
City Car Stunt
Heavy Jeep Winter Driving
Car Parking City Duel
Monster Cars: Ultimate Simulator
Bus Stunts
Among Us: Night Race
Rally Point 3
Fall Race: Season 2
Motorbike Racer 3D
City Car Stunt 3
Extreme Moto Team
Car Traffic Sim
Street Race Fury
Stock Car Hero
Parking Fury 3D
Devrim Racing 3D
Racing Game Challenge
Impossible Bike Stunt 3D
Drag Racer v3
Shape Transform: Blob Racing
Car Driving Stunt
Traffic Jam 3D
Dangerous Speedway Cars
Y8 Multiplayer Stunt Cars
Real Drift Multiplayer 2
Moto Quest: Bike Racing
GTR Drift
Cyber City Driver
City Bike Stunt
Crazy Dog Racing Fever
Angry Bull Racing
GP Moto Racing
Turbo Moto Racer
Max Drift
Speedboat Racing
Kizi Kart
PowerBoat Racing 3D
Aquapark io Water Slides
Moto Hill Bike Racing
Bugs Bunny and Cecil in Mad Dash
Adventure Drivers
Drift Challenge
Toilet Racer
Dirt Bike Stunts 3D
Car Simulator Racing
Drift 3 io
Monster Truck Sky Racing
Drift Racer 2021
Island Monster Offroad
Monsters' Wheels Special
Racing Monster Trucks
Rally Racer
Super Rush Street Racing
Y8 Racing Thunder
Y8 Sportscar Grand Prix
Coaster Racer 2
Real City Driver
Highway Rider Extreme
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.